enable = true

spawn_type = waterside
biome = minecraft:sunflower_plains
ground_block = #minecraft:dirt
rarity = 10
min_distance = 20
group_size = 20 <> 50
dead_tree_chance = 0.1
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random

path_storage = presets/#main/#nature_stuffs/giant_grass_tall/storage
path_settings = presets/#main/#nature_stuffs/giant_grass_tall/giant_grass_tall_settings